At the start of a chapter, you will choose the appearance of your falconeer and your class. Each class comes with a base weapon and a bird with a distinct look. Your bird provides different base stats which either help your mobility or survivability while your weapon will determine how you output damage.
Falconeer[]
Defender of the people. No mercenary for coinage, wield your lightning caster and warbird to escort trading and fishing ships against pirates, kraken and other threats.
Mercenary[]
Fly for the highest coin and work for whoever can afford your skills and the shiny new magnetar rifle you carry into battle.
Imperial Freelancer[]
The Imperium always has use for those not suited to the rigid hierarchy of its fleets. Free enough to achieve objectives, loyal enough to take the fall.
Mancer Seeker[]
The first on site as new relics are discovered or technology retrieved. Infiltrators and defenders of the Mancer Path, a Mancer seeker is always well equipped and dangerous.